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 ShinSword: Adventures in the Zombie Kingdom

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ShinGamix
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PostSubject: ShinSword: Adventures in the Zombie Kingdom   Sun Jan 22, 2012 7:21 pm

Well I move Chaotic Titania up to Ace from Vx and with it I thought it should go through another name change.

now it is....

ShinSword Adventures in the Zombie Kingdom

These features all come from various projects I have been making for a few years. I am going to wrap them all into one project.

4 SAGAS TO FORM ONE JOURNEY

OVER 4000 STORYBOARD EVENTS (88X26X2)

WORKCRAFT SYSTEM

NEOMODE7+

KINGDOM FACTIONS

PETS & MOUNTS

MORAL ALLIANCES & GROUPS

PROPERTY MANAGEMENT

75+ SETTLEMENTS

100 DUNGEONS

ZELDA STYLE PUZZLES

ZELDA DUNGEON & SUB-ITEMS

ZELDA/FABLE STYLE MINIGAMES

ACCOMPLISHMENT SYSTEM

DUAL RELIC EQUIPMENT SYSTEM

ACTRAISER BUILD & EXPLORE OVERWORLD

TITAN SUMMONING SYSTEM

CHANCE ATTACK SKILLS

TEAM COMBO ATTACKS

PARALLAX WORLD MAP ZONES

76 PLAYABLE RACES THROUGHOUT THE WORLD

SAD LITTLE MONSTER SIDE STORY

THE FATED FIFTEEN

and will be releasing a demo next month!


Last edited by ShinGamix on Sun Mar 25, 2012 12:15 am; edited 1 time in total
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PostSubject: Re: ShinSword: Adventures in the Zombie Kingdom   Sun Jan 29, 2012 4:12 pm

I have decided to use SAS IV for ShinSword

Sapphire Action System IV is a Action battle System made by Khas Arcthunder.
SAS IV




Last edited by ShinGamix on Sat Mar 03, 2012 4:57 pm; edited 1 time in total
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PostSubject: Re: ShinSword: Adventures in the Zombie Kingdom   Sun Feb 05, 2012 9:06 pm

@King

How much time do you have to spare for this? because I am doing a Zelda like Item system and need some tiles, animations, and some sprites too.
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